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AI Insights · Timothy · January 2025

Top 5 Turn-Based Tactics Games on Android in South America, Q4 2024

Explore the performance of the top turn-based tactics games in South America on Android during Q4 2024, highlighting trends in downloads, revenue, and active users.

Top 5 Turn-Based Tactics Games on Android in South America, Q4 2024

In the fourth quarter of 2024, the landscape of turn-based tactics games on the Android platform in South America saw intriguing trends. Here’s a closer look at the top five games in this category, based on data from Sensor Tower.

Grimguard Tactics: Fantasy RPG by Outerdawn Limited experienced a notable start with a peak in weekly downloads at 24.6K in late October. However, downloads gradually declined to 836 by the end of December. The game’s weekly revenue peaked at around $301 in late October, tapering off to $89 by the end of the quarter. Active users mirrored this trend, starting at 18.8K and decreasing to 4.8K.

TankGame: Tank Battle maintained a consistent presence with downloads fluctuating throughout the quarter. Initial downloads were at 10.6K, dipping mid-quarter, then rebounding to over 4.1K by the end of December. The game’s active users remained robust, starting at nearly 60K and ending the quarter with around 49.9K.

The Walking Dead No Man's Land from Deca Games showed steady engagement. Weekly revenue saw a low of $620 in October, but rose to $2.2K by late December. Downloads peaked at 8.6K in early November and settled at 1.6K by the quarter’s end. Active users peaked at 8.8K in early November before stabilizing to 4.8K.

Warhammer 40,000: Tacticus ™ by Snowprint Studios AB demonstrated strong financial performance. Weekly revenue peaked at $5.5K in mid-December. Downloads also saw growth, starting at 3.6K and reaching over 5K by the end of the year. Active users increased from 9.1K to 11.8K during the same period.

Finally, Phobies: PVP Card Battle from Phobies Holdings Inc. showed varied trends. Revenue saw a peak of $1.7K in late December, while downloads increased to 3.6K around the same time. Active users grew from 4.6K to 6K by the end of the quarter.

For more insights into the performance of mobile games in various regions, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025